Jan 23, 2008, 07:51 AM // 07:51
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#21
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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Quote:
Originally Posted by whufc89
OK 4 people have now said it's a very old bar so I was just wondering WHY it isn't used anymore.
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It's a character that can only wipe NPCs (and stupid players) off of shrines. It doesn't do anything else. It was used in the first place because any moron could use it to wipe a shrine (target shrine NPC, push 1-8 in order, move to next shrine) - and if you watch the number of players who suicide on shrines, that's not a worthless role.
It's still used plenty. However you don't see a lot of support for it amongst more seasoned players because pretty much any Fire Ele bar can wipe out a shrine without trouble. In the bad player meta it's still going strong though, since it's one of the easiest builds to run, single minded, and functional.
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Jan 23, 2008, 08:53 PM // 20:53
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#22
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Banned
Join Date: Dec 2007
Location: UK
Profession: E/
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OK considering the amount of negative views on the AP build I've decided to change it for the following, can you let me know what you think, thanks:
[skill]fire attunement[/skill][skill]flame djinn's haste[/skill][skill]mystic regeneration[/skill][skill]immolate[/skill][skill]savannah heat[/skill][skill]searing heat[/skill][skill]rodgort's invocation[/skill][skill]fireball[/skill]
Fire Magic - 16
Energy Storage - 10
Earth Prayers - 8
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Jan 23, 2008, 09:22 PM // 21:22
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#23
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Jungle Guide
Join Date: Jun 2007
Guild: SCAR
Profession: E/
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run the build i suggested at the end of the last page. it's better than your newer one lol. as much dmg, better run skill, and you dont take any dmg.
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Jan 23, 2008, 09:31 PM // 21:31
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#24
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Banned
Join Date: Dec 2007
Location: UK
Profession: E/
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Quote:
Originally Posted by Sacratus Ignis
run the build i suggested at the end of the last page. it's better than your newer one lol. as much dmg, better run skill, and you dont take any dmg.
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I'll give it a shot, thanks
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Jan 23, 2008, 09:44 PM // 21:44
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#25
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Wilds Pathfinder
Join Date: Apr 2005
Location: In the clouds
Guild: [Sage]
Profession: E/
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What do you want your role to be when you AB?
If it is purely to cap shrines then set up your bar to do that. This, to me, is not necessarily a bad thing. Everyone yells at each other to "cap cap!!1" so you would fill that role nicely. Many times I find myself the only person actively doing the capping! So I set up my bar to cap, run to next shrine, cap, run to next shrine, rinse and repeat. My job is to cap and try to avoid the other team mobs.
If it is to take on the opposing team then you should do that. That includes doing damage AND keeping yourself alive.
The best advice anyone can really give is to try your bars out and then make adjustments. I run a ele/sin build that is mostly AoE fire spells for taking out shrines. But I also added dash to get away from enemies, Feigned Neutrality for some self heal, and my fav..Hidden Caltrops to cripple the opposing players in my AoE's. Works quite well and its fun!
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Jan 24, 2008, 05:29 AM // 05:29
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#26
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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If you want to be able to solo car build for that. bring 3 heats and some earth enchantments. as long as you can bunch up the NPCs and not die, triple heats wipe nearly anything.
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